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Maxime Arrotin
Maxime Arrotin
Game Environement Artist at ULiège/HEC
Namur, Belgique

Skills

Environment DesignUser Interface Design3D Modeling3D PrintingCharacter ModelingEnvironment ModelingFacial Rigging & AnimationTexturingUV MappingRetopologyZbrushAdobe PhotoshopAdobe IllustratorPBR TexturingTexture Bakingmayasubstance painterunityAdobe InDesign3Dunreal engine 4charaterbitmap2Material3DF Zephyr3D coatXnormalGrand Designer

Software proficiency

Substance 3D Painter
Substance 3D Painter
Substance B2M
Substance B2M
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat
InDesign
InDesign
xNormal
xNormal
Grand Designer
Grand Designer
Cura
Cura
Illustrator
Illustrator
3DF Zephyr
3DF Zephyr
Maya
Maya

Experience

  • Game Environement Artist AR/VR (ULiège/HEC at HEC Liège) at Liège University
    liège, Belgique
    September 2018 - Present

  • Game Environement Artist AR/VR (ULiège/simulation en santé publique) at Liège University
    liège, Belgique
    February 2019 - Present